AMPHIBIOUS GAMING

We a very small indie software shop in the San Francisco Bay Area. An all remote team that works on mobile apps, games and other stuff.

Our Games and Stuff

Temporus 🚧

Temporus our largest and most ambitious project yet. A narrative adventure game about time travel and bugs and crystals! No release date as of yet.

Tiny Monster Club 🚧

A physical card game about monsters and silly stuff. Releasing Summer 2025

Drawing Time 🚧

Love letter to Yahoo games and Grafitti. Multiplayer online drawing game similar to Pictionary. Releasing Summer 2025

EvolveUs 🪦

Silly little pixel art puzzle fighter, was briefly released a long time ago but has been retired. Art was reused in Tiny Monster Club.

  • Released: 2012
  • Platforms: Android, iOS

ShowSeek 🪦

This was a concert aggregator that was able to scan your phone, then connect to 4-5 different concert APIs (all gone now) and then give you a list of concerts in your area.

  • Released: 2011
  • Platform: Windows Phone

Park Circa 🪦

Short lived startup that let you rent out your parking spot for extra cash. Was legally dubious.

  • Released: 2011
  • Platform: Windows Phone

BedTime 🪦

Was a popular app on Windows Phone. It was a sleep tracking on your phone that let you set alarms based on your sleep cycles.

  • Released: 2012
  • Platform: Windows Phone

Planet Gen 🪦

Very simple app that generated planet textures using inputs and perlin noise.

  • Platform: Windows Desktop

Temporus: Rogue 🪦

An entry into the 7DRL Jam many years ago. A rogue-lite dungeon crawler with a focus on procedural generation and cool scifi by scut

  • Released: 2022

firebel.ly

Rebuilding a windows 95/98 experience online. This is always a WIP and is just for fun

firebelly.net

The original website of Firebelly Studios that started in 1997 in Solvang, CA. Working on a small graphic story with art from Drew Shields.